Friday, December 3, 2021
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Quake just got a new horde mode, made by the Wolfenstein devs


Classic FPS game Quake is now 25 years old, but it just got a brand new mode, courtesy of the folks who’ve been in charge of keeping the Wolfenstein series fresh these past several years. That’s right: there’s now an official horde mode in the original Quake, and the gang at MachineGames has even thrown in a classic mod as well.

First, though, horde mode. You can find it in the multiplayer menu in the Steam version of Quake now. Just select ‘change settings’ once you’ve chosen local or online multiplayer, pick ‘horde,’ and then choose the number of bots you want, the difficulty, and the map you want to play on.

There are four maps, each with their own distinctive looks and gear selections. You’ll blast away at waves of classic Quake monsters, and downing some of the big ones will spawn a silver key, which usually lets you into a room with some powerful gear inside. The key thing to remember in Quake is that you never want to sit still – just keep firing nails, shotgun shells, or lightning bolts at whatever enemies hove into view.

Today’s patch also adds in support for the Honey ‘add-on’. This is a mod that came out for Quake in 2012, created by ‘czg’ – who is better known as Christian Grawert these days, as he’s now a senior level designer at MachineGames.

In any case, Honey is a highly atmospheric level that features an abandoned village and a spooky church, below which you’ll discover spooky cavernous ruins and subterranean workshops.

From the main menu, just select add-ons, and you’ll find Honey in the list of available mods. It’s a small download, and once it’s completed, just select activate to dive in.

If you own Doom Eternal or Quake Champions, this update also adds new skins to unlock for those games – you’ll just need to log in with your Bethesda account to claim them.

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UVK Ultra Virus Killer Download (2021 Latest)


UVK Ultra Virus Killer allows users to easily remove all kinds of malware, and perform all tasks related to Windows PC optimization, maintenance, repair, and info retrieval. Compatible with Windows 10. It introduced many new repair methods such as Register system DLLs, now used by other applications of the same kind. The last most important recently added sections are the System booster and the Smart uninstaller.

UVK is a powerful and fully-featured Windows multi-tool. With the user-friendly interface, UVK allows users to easily remove all forms of malware and Spyware. It also includes tons of tools to repair, clean up and optimize Windows, ensuring the best performance and reliability for your OS. UVK Ultra Virus Killer Free Download Latest Version for Windows PC. It is a full offline setup installer of UVK Ultra Virus Killer.

The System repair section is one of the most important UVK features. It contains fixes and tools to perform the most common system repair and maintenance tasks. It can also automate the most well-known malware removal tools, and allows you to create your own automated third-party apps, and professional reports. Unattended mode is supported.

The System booster is a trustful and complete registry and file system cleaner. Not only does it recursively loop through the registry trying to find invalid references, as common registry cleaners do, but it analyzes each key and value separately, defining whether it’s pointing to a file or another registry key/value and looping through a large array of possibilities to ensure the corresponding item does not exist before adding it to the list. In 64 bit Windows versions, it analyzes both native and Wow64 registry keys. This deep analysis makes this section a trustful registry cleaner, which ensures only real errors are reported. It also gives the user much more info about the errors it finds than other registry cleaners do.

The Smart uninstaller is a fully featured software uninstaller for Windows. It allows to uninstall several programs at once, supports unattended mode (uninstall without user interaction), forced uninstall (for stubborn programs), and much more.

The Quick User Manager section provides you with all user account management options in a user-friendly interface. Another important recently added section is System immunization. This feature effectively prevents changes to the most vulnerable registry keys and files, and can optionally prevent running files in specific directories. It doesn’t replace anti-virus software, but it’s a fine lightweight complement.

The Tools and tweaks section provides you with many tools and tweaks for Windows repair. This includes easily running the most useful Windows built-in tools, a file, folder, and registry management feature, and lots of Windows tweaks.

The System info section provides system information that can be especially useful if you’re planning to reinstall Windows or trying to diagnose a hardware-related problem. The information can be exported to an Html file.

An effective and complete malware removal tool
All the sections not mentioned above are malware detection and removal related. The set of features is so large that even if you group several well-known tools such as Process Explorer, Autoruns, HijackThis, and OTL, you would still be missing features such as automatic adware removal, VirusTotal MD5 hash reports, jump to the file or registry location in one click, adding cmd batch scripts to UVK Ultra VirusKiller scripts, managing Windows services, and drivers, etc, included within these sections.

Note: Some features are disabled, such as Remove uninstall remnants, Immunize all users, Fix errors (System booster), File information context menu, Full application branding.

Also Available: Download UVK Ultra Virus Killer Portable

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Fights in Tight Spaces


Fights in Tight Spaces

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MedCalc Download (2021 Latest)


MedCalc is an advanced statistical software package built from the ground up to serve the needs of biomedical science researchers. With built-in spreadsheet support as an input data, it can easily import data from other spreadsheet apps and formats (Excel, SPSS, Dbase, Lotus, SYLK, DIF, or even extracted from TXT files) and thus be more easily integrated into various research and education initiatives performed all around the world. In its core, MedCalc hosts support for basic parametric and non-parametric statistical procedures, tools for meta-analysis and sample size calculations, and a wide array of graph outputs (descriptive statistics, non-linear regression, logistic regressions, ANOVA, Mann–Whitney test, Wilcoxon test, χ2 test, correlation) and more.

Originally released to the public in 1993 as a DOS-only app, MedCalc received constant upgrades, eventually moving to the Windows-only space a few years later. As of today, this MedCalc represents one of the most popular biomedical research tools for statistical analysis of large datasets, curve analysis, data plotting, Bablok, and Deming regression, and more. The app has support for over 100 thousand spreadsheet rows, tools for sorting, filtering, and editing, and a built-in browser for managing all the data captured in the research studies. Tools for managing diagrams are available with a single click and include comparisons, scatter plots, subgroup graphs, support for up to 24 continuous variables, and much more).

The app also features advanced ROC curve analysis capabilities, enabling the creation of a ROC curve graph with 95% confidence bounds and added information of specificity, sensitivity, predictive values, likelihood ratios, conclusive plots, and more.  To be more useful in larger studies, the tool can compare six ROC curves in various ways. Researchers have also praised its capability to handle missing data, calculate percentile ranks, power transformations, subgroup management, outlier detection, regression tools, and more.

Because of its complexity and wide range of usage scenarios, this app is best suited to students and researchers who have knowledge in statistics and analysis of biomedical data.

In addition to four distinct premium licenses (Lifetime single-user, Single-user subscription, Site license, and Network license), the software can also be tested in an unrestricted way during a free 15-day trial demo.

Installation and Use

MedCalc is distributed online as a small installation package that weighs less than 30 MBs. Additionally, developers of the tool have also created a standalone free app file viewer that can be used to open .mc1 files without the need for a full MedCalc license. While Med Calc has the capability to fully modify and extract new graph insights from .md1 databases, a free viewer app can only be used to view previously set graphs and analyses.

Features and Highlights

  • Powerful statistical software package for biomedical researchers.
  • Fast, reliable, and user-friendly.
  • Well-suited for use in the education and medical environment.
  • Built-in support for over 220 statistical tests, procedures, and graphs.
  • Spreadsheet support for over 100 thousand rows of data.
  • Import tools for all popular spreadsheet file formats.
  • Optimized for all modern versions of Windows OS.
  • One edition includes all features.
  • Modest system requirements.
  • Offered for sale in four premium licensing options.
  • Available for FREE via a 15-day trial demo.

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Company of Heroes 2


Company of Heroes 2

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Cities: Skylines 2


Cities: Skylines 2

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If You Love ‘Skyrim’, You’ll Love D&D. Here’s Why!


Skyrim is one of the most influential roleplaying games ever created. The epic fantasy tale spans a vast region brimming with magic, deep lore, and dangerous enemies. More than 30 million copies of the game have been sold over its 10-year reign, and its modding community has provided thousands of hours of fresh content for fans that just can’t get enough.

What helps set Skyrim apart from other action RPGs is the ability to play any type of character you want, the innumerable story possibilities, and the deep lore.

If you like Skyrim for those reasons, you’ll love Dungeons & Dragons! Here’s why!

You can play any type of character you want

The Elder Scrolls series is renowned for the unprecedented level of control players have over their character and their character’s destiny.

Skyrim doesn’t force you to be a specific protagonist or shoehorn you into a playstyle. The same rings true for D&D, albeit to a larger extent. Across all of the official expansions and supplements, the latest version of D&D offers 13 classes, over 100 subclasses, and dozens of playable races.

Much like Skyrim, D&D offers plenty of opportunities to level up and fine-tune your character build. Whether you want to be a stealthy archer dealing death from afar, a war mage casting spells to turn the tides against your enemies, or a greataxe-swinging barbarian, D&D has you covered.

Before playing in a D&D campaign, players are encouraged to come up with unique bonds, ideals, goals, and flaws that further customize their characters and encourage them to grow within the campaign’s world. This is a departure from surface-level character appearance and combat prowess and instead puts the spotlight on how they interact with and react to people and their environment. When it comes to customizing your D&D character, the only limitations are your own imagination.

How to get started building your D&D character

D&D Beyond allows you to create up to six characters for free using D&D’s basic rules. The basic rules give you plenty of options right from the start while allowing you to get accustomed to the game.

Once you’ve had your fill of the basics, we recommend the following books (in order):

  • Player’s Handbook: While the basic rules allow you to play the game, the Player’s Handbook offers tons of additional character options, including subclasses and spells.
  • Volo’s Guide to Monsters: If you want to replicate your Skyrim character in D&D, you’ll want the additional race options offered in Volo’s Guide to Monsters. Options for high, wood, and dark elves, as well as variants of humans can be found in the Player’s Handbook. But Volo’s allows you to play as a tabaxi (similar to a khajiit), a lizardfolk (similar to an argonian), and an orc.

There are (almost) infinite possibilities for the storyline

Everyone knows the feeling of being sent on a quest by an NPC in Skyrim but winding up doing something completely unrelated for the next five to 10 hours. In D&D, there is a Dungeon Master, or DM, who prepares storylines, acts as the NPCs and monsters, and controls the environment the players venture in.

DMs rely on the basic rules of D&D just as much as players do, but for them, the Dungeon Master’s Guide is an invaluable tool to running the game and includes a wide variety of magic items to reward players with.

All DMs will agree that D&D and Skyrim are similar in the way that players can get distracted from the main storyline, often stumbling upon something far cooler in the process! Because players can decide to do whatever they want, there is always the chance they will latch on to an unplanned hook. When this happens in Skyrim, the system has set encounters and rules of engagement for these diversions. In D&D, DMs have to improvise or use random encounter tables to come up with challenges for the players.

Run your own Skyrim Adventure

If you are interested in running a Skyrim-themed campaign, look no further than Dragon of Icespire Peak. This introductory adventure revolves around a young white dragon that has been terrorizing the Sword Mountains region. Over the course of the adventure, the players are sent on quests to mitigate the damage that the dragon has caused. Eventually, they are even tasked with slaying the dragon itself.

Players have the freedom to choose which tasks they perform and will level up along their journey. Of course, they could head straight for the dragon and try to fell the foul beast at 1st-level. But, spoiler alert, that won’t end well.

Dragon of Icespire Peak has a huge amount of similarities to Skyrim right out of the box, but it can easily be reskinned to further fit a Skyrim-based adventure. Here are some suggestions to do that:

  • Change the Sword Mountains region to the Winterhold Region.
  • Change the village of Phandalin to the city of Winterhold. You could also say that the College of Winterhold has commissioned the party to hunt down the dragon. The College is likely concerned with the return of dragons to the world and wants to study the dragon.
  • Whenever Neverwinter is mentioned, you could replace it with Whiterun.
  • Change the dwarven fortress of Axeholm to an abandoned nordic fortress. The dwarves in the Dwarven Excavation chapter can become nords that were tasked with the excavation of a Dwemer ruin.
  • The Gnomengarde encounter involves the players trying to obtain magic items from gnomes, which don’t exist in Skyrim. This mission might be difficult to fit into Skyrim lore, but you can either handwave it or exclude it from the adventure.

The worldbuilding and lore run deep

Skyrim is the fifth game in the Elder Scrolls series set in the world of Tamriel. This world, first seen in Elder Scrolls: Arena in 1994, is considered to be one of the deepest and most richly lore-filled worlds in video game history.

Skyrim’s main storyline follows the protagonist’s fight against Alduin, an immensely powerful black dragon. Sometimes referred to as the World Eater, Alduin ruled over Skyrim with an army of dragons and a cult of loyal followers during the Merethic Era. Eventually, Alduin was defeated by the nordic people. Alduin was eventually resurrected during the Dragon Crisis of 4E 201 and, along with a number of other dragons, wreaked havoc on the land once more.

If you are looking to emulate this storyline and lore in D&D, you can use the events in Dragon of Icespire Peak to foreshadow the return of Tiamat, Queen of Dragons. The lore surrounding Tiamat has a lot of similarities to Alduin. She was one of the first dragons and created other dragons that worship her; she was defeated by an alliance of humanoids and their deities; and her return to the Material Plane harbors the end of the world.

The introductory adventure Dragon of Icespire Peak can lead into a larger campaign wherein the “Ruler of Dragons” — whether its Tiamat or Alduin — is about to return to the Material Plane. The young white dragon of Icespire Peak could be one of the first dragons to get resurrected in anticipation of its master’s return.

Mike Bernier

Mike Bernier (@arcane_eye) is the founder of Arcane Eye (, a site focused on providing useful tips and tricks to all those involved in the world of Dungeons and Dragons.

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Node.js (64-bit) Download (2021 Latest)


Each software is released under license type that can be found on program pages as well as on search or category pages. Here are the most common license types:


Freeware programs can be downloaded used free of charge and without any time limitations. Freeware products can be used free of charge for both personal and professional (commercial use).

Open Source

Open Source software is software with source code that anyone can inspect, modify or enhance. Programs released under this license can be used at no cost for both personal and commercial purposes. There are many different open source licenses but they all must comply with the Open Source Definition – in brief: the software can be freely used, modified and shared.

Free to Play

This license is commonly used for video games and it allows users to download and play the game for free. Basically, a product is offered Free to Play (Freemium) and the user can decide if he wants to pay the money (Premium) for additional features, services, virtual or physical goods that expand the functionality of the game. In some cases, ads may be show to the users.


Demo programs have a limited functionality for free, but charge for an advanced set of features or for the removal of advertisements from the program’s interfaces. In some cases, all the functionality is disabled until the license is purchased. Demos are usually not time-limited (like Trial software) but the functionality is limited.


Trial software allows the user to evaluate the software for a limited amount of time. After that trial period (usually 15 to 90 days) the user can decide whether to buy the software or not. Even though, most trial software products are only time-limited some also have feature limitations.


Usually commercial software or games are produced for sale or to serve a commercial purpose.

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The history of SimCopter: the forgotten Sims game


SimCity 2000 was one of the most successful games of 1993, but Maxis Software didn’t exactly have a convincing follow-up in mind. Skyscraper simulator SimTower and SimHealth, an unwieldy strategy game about the United States’ healthcare system, shared little except poor sales. With finances looking increasingly dire, management ordered developers to pump out as many titles as possible before the end of 1996. The list includes SimIsle, SimTown, SimGolf, SimTunes, and SimCopter, which features the very first appearance of the Sims.

Released – initially, but we’ll get to that later – just before Christmas 1996, SimCopter was developed by SimCity designer Will Wright, who recalls being asked by management: “can you design a game where you’re doing something in 3D in SimCity? Whatever it is, driving around, flying around, whatever.” Since the designer was already working on a prototype for The Sims at the time, he decided the project should also feature citizens who walk around and interact with each other.

SimCopter puts the player in the cockpit of a police helicopter, tasking them with resolving traffic jams, fires, riots, overturned boats, and chasing down criminals. The flight model was based on a Hindenburg simulator (no, really) that Wright had been forced to shelve because of poor marketability, but it was given a new lease of life with the novel idea of players being able to fly around their own SimCity 2000 maps. Wright had been toying with the idea of merging different simulators ever since SimEarth, with the ultimate goal being “an open standard through which our simulators could be plugged into each other”. In the mid ’90s, the concept of designing a city on an isometric, 2D plane in SimCity and then experiencing it in 3D from a controllable helicopter was revolutionary.

SimCopter is packed with small details: there’s traffic in the streets, boats coast along the rivers, and planes circle above. The city’s inhabitants were brought to life using an early version of Edith, the very same programming language which was being used to develop The Sims.

Flying around a SimCity 2000 map in SimCopter

But there are other connections to Will Wright’s famous series. You can listen to the radio in your chopper, which includes deadpan commercials and announcements, like a PSA recommending against listening to PSAs while flying – exactly the kind of humour that would appear throughout the semi-serious Sims canon. And there are several radio stations to choose from, covering genres like classical, rock, jazz, and techno; it wouldn’t be until GTA III’s release several years later that we’d see a similarly detailed in-game music system.

SimCopter had one of the most notorious videogame easter eggs of the ’90s

SimCopter also features the first appearance of the now-iconic Simlish language, which was used to avoid repetitive dialogue ringing out every time you complete a task or help a citizen. While Black Eyed Peas would later go on to record Simlish covers of the group’s biggest hits for The Urbz: Sims in the City, at this early stage it more closely resembled a sequence of screams, bleats, and unintelligible grunts.

Despite some of these ideas being years ahead of their time, SimCopter is a pretty janky experience – you can tell it was the consequence of Maxis’s financial troubles and the team having just six months to develop it. The flight controls are robust, but the emergency call missions and progression systems are lacking any variation. You fly around the city picking up injured Sims and dropping them off at the hospital, or you fly somewhere to shout instructions over your heli’s tannoy, and for your efforts, you earn some points and money which can be used to buy upgrades and new choppers. That’s pretty much it: answer call after call until you’ve got enough money to answer some slightly different calls, or indeed the same calls in a slightly different helicopter. The only alternative is to move to a different city map.

Helping Sims on the streets in SimCopter

Even for a game that came out in 1996, SimCopter’s 3D graphics look dated. Pausing to take a closer look at a Sims’ design reveals hastily assembled, pixelated monstrosities, and their stilted walking animations only contribute to their horrific appearance. “Had we been given six or eight months more, it would have looked much better,” Wright would comment years later.

25 years later, SimCopter remains one of the more obscure Will Wright games

And then there are the bugs and glitches. Greeting people with the megaphone may result in Sims suddenly flipping upside down, hurling themselves into the blades of the helicopter, or they might start randomly shooting at you. Police cars, instead of pulling over, often just stop in the middle of the road, causing endless traffic jams – and yep, it’s your job to go and solve those jams. And why are some of the dogs blue?

Still, SimCopter represents a very early glimpse at true sandbox gaming, especially in a 3D space. Crash your helicopter into a car on the street? You’ll need to grab a second bird and head back to the scene to extinguish the fire. Leave your helicopter in the middle of the road? Get ready to solve the subsequent traffic jam. Bad behaviour, like dropping Sims from your helicopter, is punished with point deductions; although it’s comically easy to cheat the system as you earn more points for picking up injured Sims than you lose for injuring them in the first place.

As with so many games from the ’90s, SimCopter also has plenty of cheats, which allow for further experimentation. You can find an attack helicopter and fly around the map firing machine guns and missiles. There are UFO encounters, and if you find one while using the attack helicopter you can shoot it down for more points. You can even cause a nuclear meltdown that destroys half the map. Near and dear to me is a cheat code that turns the pilot into a dog, letting you run around the map at high speeds.

SimCopter also allows a primitive form of modding, since it uses accessible files like WAVs for sounds and videos in Smack format. This lets players easily substitute songs or commercials on the in-game radio stations, and small movies, which are played around the city’s drive-in cinemas. Indeed, SimCopter was one of the most brilliant 3D sandbox games of the time.

While it wouldn’t go on to sell great numbers, SimCopter was by no means a failure – critically at least, it was considered the best of the four Sim games (not to be confused with simulation games) released by Maxis in 1996. The studio would be saved from bankruptcy only by way of an Electronic Arts buyout in 1997, and Will Wright was able to continue working on the home design simulator that would eventually become The Sims.

Flying over the city in SimCopter

The release of SimCopter was also hit by one of the most notorious videogame easter eggs of the ’90s. Programmer Jacques Servin inserted a hidden routine in the code that, on certain days of the month, would spawn dozens of male NPCs wearing only swimming trunks, who wander around the city kissing each other. He later described it as an act of rebellion against the allegedly gruelling work conditions in the software house, and a way of countering the sexualisation of the female NPCs in the game, who moan and gyrate if you kiss them. Servin was dismissed, and Maxis had to pause the release of all future copies of SimCopter to patch out the routine, so it missed the 1996 holiday season.

The story of that easter egg, which also involves alleged blackmail, Ace Attorney-like shock reveals, and an artistic hacker group, fits perfectly into the crazed world and development of SimCopter. 25 years later, it remains one of the more obscure Will Wright games, but one that may still give great satisfaction to whoever decides to don a helmet and strap in for a flight around the city.

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ChemSketch Download (2021 Latest)


Each software is released under license type that can be found on program pages as well as on search or category pages. Here are the most common license types:


Freeware programs can be downloaded used free of charge and without any time limitations. Freeware products can be used free of charge for both personal and professional (commercial use).

Open Source

Open Source software is software with source code that anyone can inspect, modify or enhance. Programs released under this license can be used at no cost for both personal and commercial purposes. There are many different open source licenses but they all must comply with the Open Source Definition – in brief: the software can be freely used, modified and shared.

Free to Play

This license is commonly used for video games and it allows users to download and play the game for free. Basically, a product is offered Free to Play (Freemium) and the user can decide if he wants to pay the money (Premium) for additional features, services, virtual or physical goods that expand the functionality of the game. In some cases, ads may be show to the users.


Demo programs have a limited functionality for free, but charge for an advanced set of features or for the removal of advertisements from the program’s interfaces. In some cases, all the functionality is disabled until the license is purchased. Demos are usually not time-limited (like Trial software) but the functionality is limited.


Trial software allows the user to evaluate the software for a limited amount of time. After that trial period (usually 15 to 90 days) the user can decide whether to buy the software or not. Even though, most trial software products are only time-limited some also have feature limitations.


Usually commercial software or games are produced for sale or to serve a commercial purpose.

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Nvidia RTX 3090 Ti GPU could include fastest Micron GDDR6X Memory


Nvidia’s flagship Geforce graphics card is something of a monster, but the rumour mill tells tales of an even more powerful RTX 3090 Ti with more CUDA cores and glutenous power requirements. Yet, it looks like this GPU could boast more than just performance brawn, as the new card could also feature Micron’s fastest GDDR6X memory.

According to Uniko’s Hardware, the RTX 3090 Ti will come with Micron’s MT61K512M32KPA-21U memory on board, a configuration that features 21Gbps bandwidth. The GPU will also be the first to use 2GB GDDR6X modules, reducing the original RTX 3090’s number of chips by half.

Simplifying the original Nvidia card’s memory configuration naturally comes with benefits, as it negates the need for an actively cooled backplate. That said, the RTX 3090 Ti’s new power connector and rumoured 450W TDP could make additional cooling solutions a must, especially since it’s consuming even more power than the green team’s current frontrunner.

Just like with all gaming PC rumours, we’d suggest taking this newfound RTX 3090 Ti information with a grain of salt. However, providing the details are true, we could see the Nvidia card break the 1TB/s brandwidth threshold for the first time in the manufacturer’s history.

The RTX 3090 Ti will undoubtedly be one of the best graphics cards, but ongoing component shortages could compromise the card’s suspected January 2022 launch. The same applies to the company’s refreshed RTX 3070 and RTX 3080 GPUs, but prices above and beyond MSRP could make the latter a more viable option for those looking to revamp their rig next year.

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New Pokemon Games – The Loop


New Pokemon Games – The Loop

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Here’s our first peek at how Rust’s server transitions could work


Earlier this month, esteemed Rust YouTuber Shadowfrax posted a video looking into an upcoming feature Facepunch has been testing for its flagship survival game: server transitions. The idea behind this, as the ‘frax explained at the time, is that players will be able to “move between servers with an as-yet-to-be-confirmed quantity of gear and items” by hopping into a seaworthy craft and venturing out to maps’ edges. Now, we’ve got our first peep at what this might look like in action.

“I’m excited to show you some actual server transitioning – yes, me boldly going between servers,” Shadowfrax says in his latest clip covering Rust’s work-in-progress features (below). The YouTuber got to test the feature “on a limited scale” as it functions right now, with two servers linked up in his dummy-run example. You can see the other from your current server as depicted by a rough outline of an island in the distance, across the sea. If you hop in a boat and zoom towards the island you’ll soon get a pop-up message as you near the map’s edges, which tells you how much further you need to travel before you’ll hit the other server.

If you keep on barrelling in that direction, you’ll then connect to the other server. So, it sounds like it’ll be easy-peasy to use. “It appears that right now there’s no restriction on what you can take with you in your inventory,” Shadowfrax also says, though only boats let you server-hop in at the moment.

It’s possible that a barge will let players hop between servers without needing their own boat in the future, too – which suggests there’s even the chance you could bring cars along – though this is all unconfirmed right now.

YouTube Thumbnail

It’s also worth noting, as the YouTuber explains in his previous video, that if server transitioning should hit the live game, it’ll only be between official servers for the foreseeable future, though it could potentially come to wider community servers later on.

As ever, though, all of the above is subject to change, and it sounds like the feature needs at least a couple more months’ work and “a lot of improvement” before it’ll be ready. But, it does give us a handy insight into what could be coming to Rust in the not-too-distant future. For more on this, you can always tune into some of Shadowfrax’s clips on his YouTube channel, as he tends to give us a handy idea of what’s headed Rust’s way before the monthly updates drop.

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Malwarebytes Download (2021 Latest)


Malwarebytes is an industry-leading desktop scanner that detects and removes malware like worms, Trojans, rootkits, rogues, spyware, and more for your Windows PC. All you have to do is launch the software and run a scan. It’s that simple. Or if you want even better protection, consider Anti-Malware Premium and its instant real-time scanner that automatically prevents malware and websites from infecting your PC. Either way, you’re crushing malware and foiling hackers.

The program is a next-generation antivirus replacement. The first of its kind for home users, the Malwarebytes app employs four independent technology modules—anti-malware, anti-ransomware, anti-exploit, and malicious website protection—to block and remove both known and unknown threats. Malwarebytes 2021 is smarter, faster, and lighter than ever before!

Features and Highlights

Protects you from advanced threats
Detects and removes malware in real-time with advanced anti-malware, anti-spyware, and anti-rootkit technology. Scans for threats automatically using artificial intelligence (AI) so you’re protected without having to even think about it.

Protects your files from being locked and held for ransom
Stops unknown and known ransomware with proprietary next-gen technology that works proactively to shield your files. This is a powerful, comprehensive defense that blocks ransomware, and not a simple decryption tool. So you’ve protected from tomorrow’s “Ransomware Attack!” headlines today.

Prevents your programs from being used against you
Wraps your web browser and software in four layers of defense, stopping attacks that use vulnerabilities in those programs to infect your computer.

Protects you from fake and infected websites
Detects and prevents contact with fake websites and malicious links. You are proactively protected from downloading malware, hacking attempts, and infected advertising. Worried about wandering into a “bad” Internet neighborhood? Now you don’t have to be.

Scans faster, scans smarter
Lightning-fast Hyper Scan mode targets only the threats that are currently active. Faster analysis. Still gets results. Run a scan in the background while you boot up your favorite game. It’s done by the time you’re ready to play.

Smarter technology
Traditional antivirus relies on outdated signature-based technology that addresses threats at the execution stage of the attack chain. It’s reactive, one-dimensional, and apparently isn’t effective. Malwarebytes 2021 latest employs several proprietary technologies that work together to break the attack chain, from pre-delivery to post-execution. The Antimalware Bytes is an amazing security app!

Malwarebytes applies the following real-time protection layers:

Web Protection
Prevents access to malicious websites, ad networks, scammer networks, and bad neighborhoods.

Application Hardening
Reduces vulnerability exploit surface and proactively detects fingerprinting attempts used by advanced attacks.

Exploit Mitigation
Proactively detects and blocks attempts to abuse vulnerabilities and remotely execute code on the endpoint.

Application Behavior Protection
Prevents applications from being leveraged to infect the endpoint.

Anomaly Detection
Proactively identifies viruses and malware through machine learning techniques.

Payload Analysis
Identifies entire families of known malware with heuristic and behavioral rules.

Behavior Monitoring
Detects and blocks ransomware via behavioral monitoring technology.

How to install Malwarebytes

  • Check your Downloads folder, or search your computer for the app setup file, mbsetup.exe.
  • Open the setup file by double-clicking on it. Next, Windows will ask if it’s okay to make changes to your device. Click “Yes,” then select your language.
  • When the Setup Wizard opens, click “Agree and Continue” to start installing the app, or click “Advanced Options” to choose a different install location.
  • When the installation is complete, click “Finish” to close the Setup Wizard.
  • Done! Malwarebytes should launch automatically.

Note: 14 days trial version. After the trial ends, the program reverts to the free version, where certain features are disabled, such as real-time protection, malicious website blocking, and more.

Also Available: Download Malwarebytes for Mac

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Grand Theft Auto Remastered Trilogy on the Switch


Grand Theft Auto fans have long enjoyed its exciting, dynamic world. The staple of the gaming world has brought countless hours of creative, funny gameplay and sincere moments of nostalgia to those who have played it over the years. This year there was a ton of buzz as remastered versions were finally being ported to the Nintendo Switch.

Gamers have generally loved games like these moving to the Switch because the countless hours it typically takes to complete them can now be done in a handheld portable format, meaning we can then take these hours of gameplay anywhere we want. With this in mind, these older beloved remastered editions of the Grand Theft Auto (GTA) Trilogy coming to the Switch would be a good thing, right? Well, not exactly.

The introduction of video games to new platforms has seen mixed reviews over the years. We have seen games with expansive worlds like The Witcher 3: Wild Hunt and Vampyr that have come to the Switch with generally good reviews. We, of course, saw minor compromises in these games and others like it that usually stemmed from a lack of resolution, but not enough to compromise the complete gaming experience.

So, what is going on with GTA on the Nintendo Switch?

Rockstar Games recently released the Grand Theft Auto: The Trilogy – The Definitive Edition, including Grand Theft Auto III, Grand Theft Auto: Vice City, and Grand Theft Auto: San Andreas. These remastered versions have received a great deal of backlash, prompting an apology for the games’ drawbacks and a promise for upcoming updates and patches. Technology is constantly evolving, especially when it comes to the gaming world, which, in theory, should be an advantage when it comes to remastering a game.

Unfortunately, that was not the case for this situation. The main problem that players have expressed with this release is the constant gameplay issues, bugs, and amount of detailing in both the characters and the world around them. We’ve seen quite an awkward update when it comes to character features and movement. There is also a loss of realistic gameplay, resolution, and lags for the remastered versions, especially on the Switch.

Shared Issues among Remastered Games

Another game that we saw struggle to move to the Switch is Assassins Creed III. In this case, there were similar problems as the remastered GTA trilogy; players didn’t receive quite the visual update they were hoping for, pulling them out of the immersive experience. Another thing these remastered versions shared was a problem with cut scenes, which gamers know is a big problem for the game’s flow. Players also experienced an issue with poor audio between these games. The frustration with remastered games only amplifies when the original version holds up or surpasses the remastered version.

Is there still hope for GTA on the Switch?

Fortunately, Rockstar Games is making an effort to fix GTA’s major problems, and has recently released a full patch with some specific changes to the Switch edition. Hopefully, we’ll see some improvements to gameplay. The patch covers various aspects of gameplay, including camera movement capabilities, fixes to the landscape and weather (like the rainfall visual effects), updates to the characters in cutscenes, and corrections to the text and subtitle displays. The modifications made specifically for the Switch versions of the games are:

  • When a player reboots the game, the language settings will now be saved to how the player initially set them
  • Corrected the weapon accuracy issue for pedestrian interactions

Hopefully, from what was shown on the long list of updates, the patch will do the trick, and we can return to the nostalgic world of the Grand Theft Auto series.

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Best Black Friday SSD deals


You’ve come home from a long day and want to kick back with your favourite videogame, only to find out there’s an update so big it can no longer fit on your device – yes, we’re looking at you, Call of Duty. It sounds like you might need a new SSD, which doesn’t have to cost as much as you think.

Games are constantly getting bigger, whether you’re paying attention to the intricate graphical details or getting lost in their sprawling worlds as Rockstar, Bethesda, and Ubisoft all compete for the largest map possible. Even Call of Duty: Black Ops – Cold War barely fits on a 250GB drive with all game modes taking up a hefty 175GB.

Your first thought might be to buy a new hard drive, and you wouldn’t be wrong in thinking they offer more capacity for a significantly lower price. But unless you want to spend more time hanging around on a loading screen than playing the game, you’re better off with a good SSD to speed things up. While the best storage discounts occur during Black Friday, there are deals from WD, Samsung, and Crucial to be had throughout the whole year.

Here are the best gaming SSD deals:

WHEN IS Black Friday 2022?

Black Friday 2022 kicks off on November 25 2022, with Cyber Monday taking place on November 28. However, deals can often be found in the weeks and months leading up to the event, and discounts often remain live after the main event.


As we approach Black Friday 2022, we’ll collate its offerings onto a single page, which is worth bookmarking if you’re in the market for new gaming PC components, peripherals, laptops, and more. When a deal stands out, we’ll also highlight the discount so you don’t miss a thing.

If console deals are more your jam, you might want to head over to our friends at The Loadout or Pocket Tactics, as they’ll shine a spotlight on all things Xbox, PlayStation, and Nintendo Switch.

 SAMSUNG 970 EVO Plus SSD 2TB - M.2 NVMe Interface Internal Solid State Drive with V-NAND TechnologyBUY NOW

SAMSUNG 970 EVO PLUS 2TB SSD – 55% off

The Samsung 970 EVO Plus is a great choice for anyone who wants to improve the performance of their gaming PC. With a maximum write speed of 3,500MB/s, it boasts some impressively speedy specs, and you can now pick it up for less than half price.


SanDisk 1TB Portable SSD – 50% off

If you’re looking for a portable storage solution, that you can move between laptops and gaming PCs with little fuss, then the SanDisk 1TB portable SSD more than fits the bill. If features a USB-C interface, with a USB-A adapter if your device doesn’t have USB-C input, with 1050 MB/s read and 1000 MB/s write speeds. It’s also rated for up to 2-metre drop protection and IP5 water and dust resistance, so you can game on the go with confidence that your data is protected from the elements.

Buy now

WD_Black SN850 1TB NVMe SSD – 28% off

Another great choice here from Western Digital. This SSD has been specifically designed for gaming, with fast read and write speeds of 7000 and 5300MB/s respectively. This SSD could greatly reduce load times and lag for a much smoother gaming experience.

Check Prices

The best SSD deals

If our highlighted deals don’t scratch your itch, then you’re in luck as more deals keep coming out of the woodwork as we get closer to Cyber Monday. It seems as though none of the best SSDs for gaming are safe from sale tag, so now’s the perfect time to upgrade.

Deals Widget

If you subscribe to Amazon Prime, you can actually skip the queues and get free delivery to boot. In the meantime, stay tuned, as we’ll be updating this page with new deals when they come to light.

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Best Cyber Monday gaming PC deals


If you’re just getting started with PC gaming and aren’t sure how to build a gaming PC, then prebuilt machines are a great place to start, with a large variety of available options sure to cater to your budget. Even veteran PC builders can benefit from a ready-made PC’s convenience, as you don’t have to search through compatibility lists or twiddle your thumbs for multiple component deliveries. We’ve put together a list of the best gaming PC Cyber Monday deals, whatever your previous experience, to help you level up your gaming performance.

Given how much gaming PCs can cost, it’s important to understand what the most crucial components are for your gaming needs. For example, the best graphics cards are an absolute must if you’re bagging yourself one of the best gaming monitors with 4K resolution and high refresh rates. However, if you’re planning on streaming or video editing in addition to gaming, then you might want to consider making the best gaming CPU a high priority.

Then there are other niceties such as SSDs, which can offer improved loading times over hard drives, but you should consider how much storage space you require for all your games and those enormous Call of Duty: Warzone updates.

Here are the best gaming PC deals this Cyber Monday:



While this gaming PC would normally set you back $1,709.99, it can be yours this Cyber Monday with a $360 saving, for just $1,349.99. There are cashback rewards and finance options available as well, should you want to spread out the cost. You can buy it at the Dell store by clicking here.

The specs of this gaming PC should make short work of the best PC games, as it’s equipped with one of the best gaming CPUs on the market, the eight-core AMD Ryzen 7 5800. The centrepiece of this build, however, is the Nvidia RTX 3060 GPU. It’s also packing 16GB of DDR4 gaming RAM and a 512GB PCIe NVMe SSD, so there’s plenty of room for Call of Duty: Warzone, Genshin Impact, and the rest of your favourite games.

The CLX Set Gaming DesktopCHECK PRICES

CLX SET Desktop gaming PC – $300 off

There’s plenty to love about this CLX SET gaming PC which is currently $300 off and offers great value at $1,869.99. It packs a Ryzen 5 3600 CPU and an Nvidia RTX 3060 Ti graphics card – which are the perfect combo to let you really turn up the levels of graphical fidelity with ray tracing while saving on performance with Nvidia DLSS. 16GB of RAM helps to round off this solid package alongside a 240GB SSD and 2TB HDD that offers plenty of storage space for all the latest titles.

When is Cyber Monday 2021?

With Black Friday now behind us, Cyber Monday 2021 has taken over and will last all weekend. You’ll have until the end of November 29 to grab yourself a Cyber Monday deal before prices revert back to normal, so don’t hang around if you spot something that takes your fancy.

A screenshot of someone bookmarking a web page

How to find the best Cyber Monday deals

Throughout the event, we’ll collect all the best Cyber Monday deals onto a single page, which is worth bookmarking if you’re in the market for new gaming PC components, peripherals, laptops, and more. When a deal stands out, we’ll also highlight the discount, so you don’t miss a thing.

If console deals are more your jam, you might want to head over to our friends at The Loadout or Pocket Tactics, as they’ll shine a spotlight on all things Xbox, PlayStation, and Nintendo Switch.

There are plenty of other deals to watch out for, too, including the best gaming chair Black Friday deals, the best Black Friday deals for 4K TVs from our friends at The Loadout, and even Black Friday controller deals from our smartphone sister site, Pocket Tactics.

how much ram do i need?

We’d recommend going for no less than 8GB of RAM, the minimum required for many of the latest PC games. 16GB is the smartest choice, ensuring you run into no hiccups when multitasking. While 32GB of RAM is arguably overkill for gaming, it’s definitely a good idea if you’ll be carrying out resource-intensive tasks such as video editing.

when should i upgrade my gaming pc?

There’s no hard rule on when to upgrade, as rigs with older GPUs are still more than capable of running new titles if you’re willing to turn down the graphics options a little. It all depends on how happy you are with performance, and whether you’re taking full advantage of the refresh rate on your current monitor.

Deals Widget

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This CS:GO fan map changes Dust II from desert into an abandoned “green oasis”


Counter-Strike: Global Offensive fans know Dust II well. Succeeding the original Dust map, it’s one of the FPS game’s most popular battlegrounds – and it’s an iconic one, too, with its distinctive Middle Eastern town-style streets and aesthetic. Now, though, you can play the same map with a whole other vibe, as a modder’s transformed its desert setting into a “green oasis”.

CS:GO modder BARS’s new ‘Dust II 2055’ overhaul mod is the latest in their ‘2055’ series, which gives existing maps an “abandoned style” by imagining a future state in which weather events have changed, people have left the sites behind, and nature has started reclaiming the buildings and streets. “Dust 2 has turned from a desert into a green oasis,” the modder says in the reimagined Dust II 2055’s description. “Acid rain and changing weather conditions have completely changed the map” – and it has indeed been totally transformed.

Dust II’s previously sun-baked streets have become overrun with moss and grass, there are trees with trails of vines hanging from their branches scattered about, and the whole ecosystem’s far from sunny. Even the underground and covered areas have fallen to nature, with huge tree roots breaking through the walls and gates.

While the layout is still just how fans will know it, it looks like the overhaul will offer a totally refreshed experience of playing the classic map given how different it looks and must feel. Here’s a glance (via BARS on Steam Workshop):

It’s proving popular with the game’s community so far, too, with nearly 70 ratings and a bunch of positive comments on the mod’s Workshop page right now – a pretty impressive showing for a new mod on the platform. Previous overhaul maps have also been similarly well-received, with August’s Train 2055 mod currently sat at 2,332 ratings, and it’s a similar story for the rest in the series, which you can catch at that link.

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Tux Paint Download (2021 Latest)


Each software is released under license type that can be found on program pages as well as on search or category pages. Here are the most common license types:


Freeware programs can be downloaded used free of charge and without any time limitations. Freeware products can be used free of charge for both personal and professional (commercial use).

Open Source

Open Source software is software with source code that anyone can inspect, modify or enhance. Programs released under this license can be used at no cost for both personal and commercial purposes. There are many different open source licenses but they all must comply with the Open Source Definition – in brief: the software can be freely used, modified and shared.

Free to Play

This license is commonly used for video games and it allows users to download and play the game for free. Basically, a product is offered Free to Play (Freemium) and the user can decide if he wants to pay the money (Premium) for additional features, services, virtual or physical goods that expand the functionality of the game. In some cases, ads may be show to the users.


Demo programs have a limited functionality for free, but charge for an advanced set of features or for the removal of advertisements from the program’s interfaces. In some cases, all the functionality is disabled until the license is purchased. Demos are usually not time-limited (like Trial software) but the functionality is limited.


Trial software allows the user to evaluate the software for a limited amount of time. After that trial period (usually 15 to 90 days) the user can decide whether to buy the software or not. Even though, most trial software products are only time-limited some also have feature limitations.


Usually commercial software or games are produced for sale or to serve a commercial purpose.

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How Arcane gets videogame adaptation right


Expectations were high for Riot’s first animated series after its trailer premiered over two years ago, but not even the most diehard League of Legends fans could have predicted its meteoric success. Arcane currently boasts a 100% fresh score on Rotten Tomatoes, alongside a 98% viewer score, and it’s among the most-watched shows on Netflix, even dethroning Squid Game in China.

It’s a hit with universal appeal that has received plaudits from critics and audiences alike, and most importantly, from people who don’t play League of Legends. For any videogame franchise, this is the Holy Grail of expanded universe content – it’s peerless.

The question is, what does Arcane have that other videogame adaptations lack? Obviously, obviously, Arcane is jaw-droppingly pretty. Studio Fortiche, the animation team behind Arcane, has blended a heady mix of expressive and fluid 3D animation with painterly textures, hand-drawn 2D effects, and head-spinning attention to detail. Nothing else out there, save for Fortiche’s previous work, looks like Arcane. It’s a complete paradigm shift for 3D animation in television.

But there’s more than aesthetics at work here. Arcane is a storytelling tour de force. It stands on its own merit rather than reclining on existing lore, or even worse, being hamstrung by it. Adaptations of videogames for TV and film have a chequered past when it comes to marrying their own storytelling with the source material. Some fling themselves deep into the past or shift the locale to pastures new in the hope that a fresh setting will bring their characters to life. Others slavishly retell existing stories with no concern for the change of medium, or bend over backwards to translate gameplay mechanics into scenes for the small screen.

Concept art for the League of Legends animated TV series adaptation, Arcane, showing Jinx looking out across a city

It’s here that Arcane makes the magic happen. The nebulous universe that Riot has created through League of Legends’ champions, cinematics, short stories, and comics are all connected, but the strands linking them are pliable. Arcane has the best of both worlds: a rich universe of champions that are brimming with character, and only a vague status quo with which its story should converge by the series’ end. The show exists on the verge of the multiplayer game’s ‘present day’ and yet its story is packed full of possibilities.

Arcane’s story stands on its own merit rather than reclining on existing lore

For the sake of avoiding spoilers I’ll omit the particular details which Arcane chooses to bend (or sometimes outright change), but every time it does so, it does it with confidence and always in service to its own narrative. Within the series’ planting and payoff, thematic convergence and meaningful character development are inserted into the tantalising gaps left by League’s existing material.

The creators have used this freedom liberally, and to great effect. The stories of Jinx, Vi, Jayce, and Viktor are all meddled with, expanded, and in some cases enhanced. The specific origins of Vi’s hextech fists or Viktor’s venture into transhumanism aren’t important. What matters is that Arcane is internally coherent; a standalone piece of art.

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That’s not to say that League fans are left parched. Easter eggs tumble off the screen, and hints at the world beyond Piltover and Zaun are foreshadowed with comforting regularity. The faithful are well catered for, but fan service never compromises the essential elements of great television.

It’s a tightrope that Arcane strides across effortlessly, and the results speak for themselves. If you’re yet to watch, prepare for an engrossing ride that even manages to stick the landing in its final act, a feat that other shows, videogame adaptation or not, often fail to achieve. The bar has been raised stratospherically high for other videogame series hoping for similar success in film and TV. Halo, Fallout, The Last of Us, and many more are making their TV debuts in 2022. If they’re going to leave an indelible mark, as Arcane has, then a strong creative vision from their studio, and a commitment to their new medium, must be top priorities.

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Comic-Con Special Edition Offered an Alternate Reality Version of the Event


For years now, many have had similar complaints about San Diego Comic-Con.

There are too many people. It takes forever to get from one place to another. You can’t get into a panel unless you get there hours earlier to line up.

Well, this year, Comic-Con was here to nullify all of that! Though, at the same time, it took away a lot of other aspects of Comic-Con people have come to expect, some which no doubt are favorites to many.

This past weekend was the event labeled “Comic-Con Special Edition,” as SDCC threw its first in-person gathering since 2019 (there have been two all-virtual “Comic-Con@Home” events in that time), finally bringing panels, booths, and fans back to San Diego. Everyone knew this would be a very different version of Comic-Con, scaled back in many ways, beginning with it only being three days vs. the usual four (or five, if you include Preview Night) of a normal SDCC. Also, Comic-Con Special Edition taking place on Thanksgiving weekend essentially ensured there would be minimal big name talent and major Hollywood studio involvement – after all, many potential guests understandably simply would not be willing or able to participate over the holiday weekend. Still, this was a meaningful event, given what San Diego Comic-Con means to people and how much its absence has been felt.

Minus a couple of years I missed early on, I’ve attended nearly every San Diego Comic-Con since 1995 and was curious to see what the Special Edition was like. And, not shockingly, it felt like a Comic-Con unlike any other — though it certainly evoked the past, before Hollywood began to dominate the con, almost as though it were an alternate reality where the massive influx of movie and TV panels never happened and only a handful of those types of projects continued to be included. While it’s unlikely to be replicated in this form again, and at times inevitably felt lacking, it also had its own merits.


Imagine being able to walk right up to the convention center at Comic-Con. Well, dear reader, it happened!

Comic-Con is usually just a sea of people. Everywhere you go, you are surrounded by people and very frequently, it can become overwhelming, with the aisles of the show floor transforming into some truly uncomfortable scenarios as too many converge together at once. All it takes is the adored cast of a CW show to be making an appearance at the Warner Bros. booth for hordes of people to stop at a single point on the show floor in an attempt get a glimpse, making it nearly impossible to simply walk by, among many other causes for congestion when that many people are in one building.

At Comic-Con Special Edition, or CCSE for short, this was never the case. Everywhere you looked there was… room! The show floor was still the same massive space, but with less booths crammed into every corner, taking up every spot, and none of the big names like Marvel, DC, or Lucasfilm among them, for the most part. Couple that with there being far fewer attendees, and you could always comfortably walk around, never having to push through a mass of people to keep walking – something which has never been pleasant and obviously was even less desirable in the midst of a global pandemic. There still were some lines throughout the convention floor, some for notable attendees like Teenage Mutant Ninja Turtles co-creator Kevin Eastman, many for exclusive merch at various booths, but you could easily walk around those.

Of course, the biggest line was usually found, per usual, at the Funko booth.

No matter what, people want their Funkos!

At a normal Comic-Con, because of all the people, you need to factor in a ton of extra time to get anywhere, including the simple act of crossing the street from any location nearby to reach the convention center itself, thanks to the commuter train tracks right out front and a very frustratingly designed pedestrian entrance, which forces everyone to cross the street at the same spot, rather than multiple points, in order to reach the convention center. During CCSE, even though you still might have to wait for the train to pass, the rest wasn’t a concern. There was never that terrible bottleneck of people near the two small staircases going from the train tracks up to the convention center entrance.

With such spread out attendees, there were actually times you might find yourself in an almost eerily empty corridor, but usually, plenty of people were in sight – they just weren’t on top of one another, and you simply had the luxury of being able to go when and where you wanted, without obstacles.

Though I saw reports of a relatively long line for the vaccination checks in place for this con when things first kicked off Friday morning, by the time I arrived that afternoon, the wait was about five minutes and it was even quicker to pick up my badge. All of which is hard to beat at Comic-Con.


Hall H looking very different from your average Comic-Con

Of course, with small crowds and almost no studio panels (NBC’s La Brea was one of the only panels put on by a major outlet), there was almost none of the incredible buzz and energy at CCSE that tends to hit Comic-Con in giant waves. The famed Hall H wasn’t even being used for panels — there weren’t any panels that could justify the use of 6000 seats — and the Hall H space was instead where you picked up your badge, offering a surreal visual for regular attendees of a brightly lit, nearly empty area, where normally thousands gather in front of a stage filled with huge stars.

Beyond the lack of those big name panels themselves was the lack of big announcements – it’s a thrill to be in Hall H when Marvel Studios announces a bunch of new movies and series to thunderous applause, but even if you’re not in that room in person, the buzz quickly spreads everywhere: “Did you hear that they just announced Mahershala Ali is going to star in a Blade movie!?” That type of thing wasn’t happening at Comic-Con Special Edition, so it couldn’t compare in terms of excitement.

John Cena and a group of fellow Peacemakers at Comic-Con Special Edition

There was one nice big surprise moment though and it happened at an event that already was a crowdpleaser. Saturday night, per usual, was the always-popular Masquerade, a competition where some wonderfully skilled people show off the elaborate cosplay they have designed. At a normal Comic-Con, I never make it to the Masquerade; not out of disinterest, but because my schedule simply never allows for it. Not only do I often have a direct conflict, but to get in, you need to line up hours before.

This year, the Masquerade was the one and only Comic-Con Special Edition event held in what is usually SDCC’s second-biggest room, the 4000-seat Ballroom 20. This was the largest gathering I witnessed over the weekend, with what looked to be well over 3000 people there, even though the room wasn’t quite full. This meant I was able to successfully make it in, when I came by a few minutes before the event kicked off, and thus was there to hear the huge cheers when John Cena made an unannounced appearance in full Peacemaker uniform, to hype up the upcoming Peacemaker HBO Max series. The girl next to me was beside herself with excitement, repeating “What the f***!” over and over at this huge star manifesting in front of us, and it was very much the kind of exciting moment one might expect at a “normal” San Diego Comic-Con. And arguably, because of the situation, it got way more attention than it might otherwise at Comic-Con, where you typically expect to see a ton of stars like Cena.


Marvel cosplayers gather behind the San Diego Convention Center at Comic-Con Special Edition

Personally, I found myself quite emotional as I arrived at Comic-Con Special Edition. I’m a convention die hard and, especially, a San Diego Comic-Con die hard. Sure, I might complain about a lot of the inconveniences and stress that usually goes along with it, but ultimately, I love it, and the feeling of community and shared passion and excitement it evokes.

This was my first convention since SDCC 2019 and having been going to this con for 25 years, it felt great to walk up and see that convention center again after all this time. Yes, there were immediate differences from the norm – the lack of crowds, but also the lack of giant advertisements for upcoming films and shows covering every building in eyesight and the huge, studio-funded offsite activations filling the area surrounding the con. But you still had a bunch of people — even if it was relatively far less people — gathered together because of a shared love for Star Wars or Marvel or DC or anime or games or Harry Potter or a million other things that have brought so many so much joy through the years.

A battle rages at Comic Con Special Edition

Comic-Con allows for so many different experiences, so while at a regular SDCC, some might go there almost entirely to see the big movie panels, you can also constantly find things going on all the time that have nothing to do with that – or indeed even require going into a panel room or the show floor at all. At Comic-Con Special Edition, many of these traditions were maintained, as the back patio area of the convention center remained a terrific gathering point for cosplayers, while there was still the same delight as always to be found in watching a group of likeminded folks dressed like knights have mock battles in that same area, or to peek in on rooms where many gathered to play tabletop games together throughout the weekend.


Some of the characters discussed at Scott Shaw’s “Oddball Comics Really-Truly-Live” panel.

One personal advantage I had at Comic-Con Special Edition was that at a normal Comic-Con, I’m incredibly limited with what panels I can make it to, missing out on a lot of really intriguing and fascinating ones due to schedule overlap. At CCSE, there were opportunities to check out these types of panels, which was much appreciated.

Scott Shaw, who co-created Captain Carrot and His Amazing Zoo Crew! And worked on comics like Sonic the Hedgehog, had a delightful look at some of the more bizarre, obscure, and obscurely bizarre superheroes and supervillains in comic book history – the likes of Jigsaw (Man of a Thousand Parts), The Eraser (Batman beware!), or B-Man. The Legal Geeks meanwhile took a look at just how the actions of the Ghostbusters would hold up to New York law. In general, there were also many panels for notable comic book luminaries, past and present,  discussing their work to enthusiastic audiences and it was easy to correlate this to what it was like at Comic-Con in my earliest days attending the convention, when there was only a scattering of Hollywood panels, while the vast majority was still focused on the comics industry.

I asked Sam Maggs, who has written for comic books like Rick & Morty, Transformers, and Captain Marvel, what it was like for her to attend Comic-Con Special Edition, and she told me, “It felt like Comic-Con 2003! Many folks I spoke with, including those who have been attending for decades, said it felt like SDCC twenty years ago, and that seems right to me. There were hardly any corporations or shows on the floor, and it was almost entirely independent and local artists. The programming team especially did an amazing job filling the convention with panels by and for fans, which was super exciting. It had an incredibly different vibe than the SDCCs of the past few years, but it was a really nice reintroduction to the Comic-Con scene—and it was a lovely con for creators. Even in the big years, SDCC always has tons of comics and creators on the floor, but Special Edition was really able to highlight them in a very special way. I had an amazing experience, and I love being able to see and talk to readers and players again!”

(L-R) Brian Le, Andy Le, and Joseph Le shortly before their Comic-Con panel

Meanwhile, the handful of panels for TV shows and movies felt more special in this environment, perhaps most especially one featuring some key players involved in recent Marvel Studios hit Shang-Chi and the Legend of the Ten Rings, where the focus was on the cultural impact and fight choreography of the film. While not an official Marvel Studios event, the panel featured three important contributors to the film: Andy Le, who played Death Dealer, along with Joseph Le (action designer for Shang-Chi), and Brian Le (stunt performer and Simu Liu’s trainer for Shang-Chi).

I spoke to Andy Le before the panel and noted that he was essentially holding down Marvel Studios’ usual spot, as his panel was late on Saturday, very close to the time Marvel Studios would normally be taking the stage. This was Le’s first San Diego Comic-Con — though he’d been to other conventions — and he asked me how it compared to the norm. I told him that while it was much smaller than usual, I expected people were going to be pretty excited for his panel, which turned out to be quite true. The panel was completely packed — it should have been in a larger room, honestly, and many waiting in line were disappointed to learn they wouldn’t be able to make it in — as fans listened to brothers Andy and Brian and their collaborator (the same last name is coincidental) Joseph discuss going from YouTube creators making videos for their MartialClub channel to working on a huge Marvel movie.

(L-R) Moderator Jessica Tseang speaks with Brian Le, Andy Le, and Joseph Le about ‘Shang-Chi’

When we spoke, Le noted, “It’s kind of surreal to be here and hold a panel, because we were just joking about how a couple years ago, we would sneak around to these conventions, find the empty rooms with the panel setups, and we would just go sit on the table and take photos, like a mock panel.”

Le told me he was still adjusting to this next level of success, remarking, “We came from YouTube. We started off and we just got discovered one day by the right people. All of a sudden, you’re on a big A list movie with big name actors and a lot of actors I used to look up to; a lot of veterans from the Hong Kong martial arts action scene. Watching them on camera to sharing this screen with them is kind of surreal.”

Now, attending Comic-Con Special Edition, there were people all around Le dressed in Shang-Chi inspired cosplay, while Death Dealer action figures were for sale on the convention floor. Said Le, with a laugh, ”The action figures were just an extra plus!”


As mentioned above, the past decade has seen San Diego Comic-Con explode with so-called Activations – big pop up events, away from the convention center, meant to immerse you in the world of a show or film. Events in the past have included a “Purge City” store, a Westworld set recreation, and a fancy, table service Taco Bell modeled after the one in Demolition Man, for that film’s 25th anniversary.

The ‘La Brea’ activation at Comic-Con Special Edition

I had actually assumed beforehand there might not be any activations at all at Comic-Con Special Edition, but there were a couple. Beyond Tubi having a truck promoting their animated series The Freak Brothers, where free posters were available, NBC used their usual spot across the street from the convention center for an activation based on the just-renewed La Brea. Unlike the elaborate and lengthy NBC activations in recent years for shows like The Good Place and Brooklyn Nine-Nine, which involved going inside an area with multiple sets and numerous actors playing roles, this was less involved and essentially an elaborate outdoor photo op, but it was a fun one, with props and vehicles evoking the series and its tale of a portal to a primeval land.

And praise must be given once again to HBO Max’s Peacemaker, which not had that surprise Cena appearance, but also had an activation that felt the most like a regular Comic-Con experience – and had hour-long wait times to prove it. At the Peacemaker activation, you went into a recreation of Peacemaker’s trailer home, where the very enthusiastic and very entertaining cast gave you a bootcamp style quick lesson as you were handed high powered Nerf pellet guns and went through a training exercise via a combat simulation, complete with a foggy tunnel, a tire obstacle, and the staff shooting their own pellets at you. Once you were done with that, you could sit and relax in some outdoor seating set up and get some free food at a Peacemaker-themed food truck. It was an impressive, well done experience.

The ‘Peacemaker’ activation at Comic-Con Special Edition

Comic-Con Special Edition, in totality, had a lot to entertain and plenty of ways you could share your passion and enthusiasm with your fellow fans, per usual… even as it felt very unusual that it could be so much more mellow in its overall vibe and lacked the urgency and excitement one equates with the event.

I look forward to seeing Comic-Con back to its usual atmosphere in the future, though I’m guessing that next July, when the plan is to go back to more of a regular Comic-Con, those of us who attended Comic-Con Special Edition will have a few moments where we will long for that mellow vibe.

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AMD Ryzen CPUs with 3D V-Cache could power up gaming PCs by early 2022


Intel has finally made the processor market competitive again with its Alder Lake CPUs, but it appears AMD has a trick up its sleeve that could help the company maintain the lead that it’s built up over the past several years. According to reliable hardware leaker Greymon55, we could see Ryzen CPUs equipped with team red’s new ‘3D V-Cache’ technology on store shelves by February 2022.

AMD announced that it would begin production of its “highest-end products with 3D chiplets by the end of this year”, during its Computex keynote in June, but the company is yet to announce an official release date. Greymon55 claims that team red is already in the midst of mass producing chips and that it “usually takes at least 3 months to get to market, so I’m leaning toward it being announced in January and available in February.”

This technology will prove useful in improving performance across a variety of applications, including gaming. AMD says a prototype Ryzen 9 5900X using 3D V-Cache technology can boost fps by 15% on average, versus the company’s current best gaming CPU, thanks to triple the amount of L3 cache.

It’s unclear whether these processors will be part of a new Zen 4 microarchitecture or some kind of Zen 3 refresh, but we may get more details from AMD at CES 2022.

Unfortunately, the 192MB of L3 cache that will likely be found the upcoming processors makes them prime targets for cryptocurrency miners. Then, of course, there’s the ongoing chip shortage to consider, which will undoubtedly affect the MSRP and availability of the CPUs.

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Q-Dir (64-bit) Download (2021 Latest)


Each software is released under license type that can be found on program pages as well as on search or category pages. Here are the most common license types:


Freeware programs can be downloaded used free of charge and without any time limitations. Freeware products can be used free of charge for both personal and professional (commercial use).

Open Source

Open Source software is software with source code that anyone can inspect, modify or enhance. Programs released under this license can be used at no cost for both personal and commercial purposes. There are many different open source licenses but they all must comply with the Open Source Definition – in brief: the software can be freely used, modified and shared.

Free to Play

This license is commonly used for video games and it allows users to download and play the game for free. Basically, a product is offered Free to Play (Freemium) and the user can decide if he wants to pay the money (Premium) for additional features, services, virtual or physical goods that expand the functionality of the game. In some cases, ads may be show to the users.


Demo programs have a limited functionality for free, but charge for an advanced set of features or for the removal of advertisements from the program’s interfaces. In some cases, all the functionality is disabled until the license is purchased. Demos are usually not time-limited (like Trial software) but the functionality is limited.


Trial software allows the user to evaluate the software for a limited amount of time. After that trial period (usually 15 to 90 days) the user can decide whether to buy the software or not. Even though, most trial software products are only time-limited some also have feature limitations.


Usually commercial software or games are produced for sale or to serve a commercial purpose.

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Halo Infinite devs are taking another look at battle pass progression


Following plenty of feedback from fans, 343 Industries is taking another look at Halo Infinite’s progression systems in multiplayer. Over the past week, several senior staffers have taken to Twitter to assure fans that “constructive feedback is being heard loud and clear”, and that progression is top of the team’s priority list.

343 Industries head of design Jerry Hook admits that he’s “feeling everyone’s pain on progression”, further assuring players that the issue is “top” of his list with the team this week. Hook’s tweet follows comments made by community director Brian Jarrard last week, who also took time out to let people know that the team is aware of complaints over time investment and rewards. “Been travelling so slow to respond – but please know the constructive feedback is being heard loud and clear,” he said at the time. Jarrard also explained that “changes will take time” as the priority last week was giving the team a “much-deserved break” for the Thanksgiving holiday.

While the new PC game’s multiplayer has been praised for its combat, criticism of Halo Infinite’s battle pass is seldom too far away. The developers were swift to introduce a bevy of tweaks, though the conversation picked up once again when the Fracture: Tenrai event went live last week.

The event will come back around once a month until Season 1 concludes in May. As such, you do have a fair bit of time to complete the event-exclusive battle pass, though many players feel like the time investment doesn’t feel appropriately rewarding just yet.

343 Industries has also confirmed that the Fiesta playlist won’t be available to players once the Fracture: Tenrai event ends on November 30. That said, the mode will make its return alongside the Tenrai event in January 2022.

You’re also getting other events, such as Winter Contingency, Cyber Showdown, and Tactical Ops. More details than that aren’t on offer right now, so keep an eye on Halo Infinite’s social channels.

In the meantime, though, you do have Halo Infinite’s live-action advert, which you can check out below:

YouTube Thumbnail

For more multiplayer games and FPS games, you can follow those links.

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A Rainbow in the Galaxy: Star Wars’ First LGBTQ Character


In a galaxy far, far away lived a Cathar Jedi Knight who fought alongside the Order during the Jedi Civil War. She grew up on the planet Taris, sold into slavery by her own parents to pay off family debts that weren’t here own. However, she used her abilities with the force to be freed from her servitude. Her name? Juhani. She is the first LGBTQ character written for the Star Wars Universe.

Juhani first appeared in the fan favorite Star Wars: Knights Of The Old Republic (abbreviated as KOTOR). Gaming fans were elated when the long-rumored KOTOR Remake was confirmed during Playstations Showcase Event earlier this year. While not much is known about the game outside of the brief trailer shown at the event, games are already wondering what kind of changes will be implemented in the remake. The game is beloved for its incredible storytelling and memorable characters, and what’s more memorable than the first gay character in Star Wars?

As far as the remake goes, no release date has been confirmed for the project, meaning we could be waiting several years before even playing the game. Having trouble waiting? Let’s talk a little bit about why KOTOR is so beloved and who this incredible character is.

What is Kotor and

Star Wars: Knights of the Old Republic is a role-playing video game set in the Star Wars universe. Developed by BioWare and published by LucasArts, the game was released for the Xbox on July 19, 2003. The story of Knights of the Old Republic takes place almost 4,000 years before the formation of the Galactic Empire, where Darth Malak, a Dark Lord of the Sith, has unleashed a Sith armada against the Galactic Republic. You play as a Jedi, venturing to different planets in the galaxy to defeat Malak. You may choose from three character classes, Scout, Soldier or Scoundrel and through interacting with other characters and making plot decisions, you earn Light Side and Dark Side Points. Depending on your amount of points, the alignment system will determine whether the player’s character aligns with the light or dark side of the Force.

Juhani is one of the many beloved characters living in the world of KOTOR. Though, her life hasn’t exactly been easy. Her home world was raided twice, her father was brutally murdered, her mother withered away, she was sold into slavery (but used her powers with the Force to free herself). After making her escape, she sought out Jedi training to master her skills. Training with the great Jedi Quatra, she began to master not only the Force but the way of the lightsaber as well. Unfortunately, during a lightsaber duel, Juhani lost control of her anger and struck master Quatra, believing at the time that she had killed her. Fueled with anger over her tattered past and consumed with fear that the Jedi Council would not accept her back after what she had done, she fell to the Dark Side and into seclusion on Dantooine, where KOTOR takes place. That’s where the player comes in!

Juhani’s fate is dependent on the player’s choice as Revan during their initial encounter, where the Dark Side influences Juhani to initiate an attack. If Juhani is spared, she will attempt to atone for her momentary lapse of judgment by joining the player’s party. While she isn’t a huge key part of the game’s overall plot, you can actually get justice for her and her parents by tracking down the slaver who murdered them as part of an epic side plot. Though, her affinity for the Dark Side may return depending on if the player embraces their character’s original position as the Dark Lord of the Sith later in the game….

Juhani’s story fades away after KOTOR. She is shown as a hologram within one scene in the 2008 release of Star Wars: The Old Republic and has been mentioned in several Star Wars reference books, such as Jedi vs Sith: The Essential Guide to the Force. While a smaller part of the Star Wars Universe, Juhani made such an impact that Wizards of The Coast created a miniature of her. The impact she made was deeper than even she could imagine at the time.

Giving Star Wars
the LGBTQ “Bug”

Soon after the game’s release, BioWare announced they were releasing KOTOR v1.01 to fix some “bugs” that were relevant to the game. However, after the patch was released, gamers noticed that not much had been fixed or improved. Later came v1.03, which fixed major gameplay bugs, skins not loading correctly on enemy NPCs and more. So what was changed in the first update? It didn’t seem like a lot at first but it was a fix that would change the landscape of diversity in gaming forever.

In the initial release of the game, Juhani had romantic dialogue for both male and female player characters, leading to players to believe that she identified as bisexual. BioWare later released a patch which they claim “corrected” Juhani’s romance arc and restricted it for female player characters only. Not only did this restrict her romance to just female characters, but actually gave Juhani more dialogue to romance players with.

Let’s go back to that initial encounter with Juhani. After your battle, you have the choice to either spare her life or slay her as soon as you meet her. If you choose to kill her, another female Jedi Knight, Belaya, will swear vengeance against you. She confronts you in the city and tells you that she and Juhani were dear companions for many years, spending many nights alone together under the stars. If you go down this path, Belaya later reappears as a fallen Dark Jedi and attacks Revan’s party out of vengeance. Romantic! However, if you do spare her life, you can romance her (if you’re a female character) and ride off into the sunset in lesbian love.

This made Juhani not only the first lesbian character in the entire Star Wars franchise, but she was actually the first character created and written to be LGBTQ in the Star Wars Universe. If that wasn’t enough, she was also the first gay character in a video game produced by BioWare. It is truly remarkable that this character had such a big influence on so many different games and franchises. Bioware is known for bringing diversity into their games, giving characters lots of romance options of varying genders, regardless of the player’s gender choices.

After sneaking Juhani into KOTOR, openly gay Bioware developer David Gaider was inspired to write more homosexual narratives for his characters. This gave us games like Mass Effect 3 and Dragon Age: Inquisition, which are heralded within the LGBTQ community for their inclusive romance options, giving gay, lesbian, and bisexual players a chance to play video games as themselves. These games opened the door for games like The Last of Us 2 and Hades to become mainstream and give a new audience to the gaming industry.

The Excitement for the Remake
is Out Of The Closet!

KOTOR’s exciting and epic story of Jedi’s from long ago got players to not only play the original release, but they are over the moon about the future remake coming to the PlayStation 5, PC and Nintendo Switch consoles. Now, Bioware isn’t a part of this game as development company Aspyr Media (known for its work on reviving classic games for consoles like Star Wars Republic Commando) will be handling the new release. However, LucasArts did announce that the game was being “rebuilt from the ground up.” Little is known about this remake, but let’s hope the characters and story still hold up.

Juhani is such an important lesbian character that inspired generations of characters and an entire game developers.Not only did she allow the LGBTQ Communtiy to connect deeper to the Star Wars World, but she also inspired champions of diversity within the gaming community to push themselves harder. Thank you, Juhani. And thank you, David Gaider and Bioware, for taking a chance that changed both Star Wars and the trajectory of video games to be more inclusive.

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